diff --git a/Assets/Scripts/Gameplay/GameplayObjects/IDamageable.cs b/Assets/Scripts/Gameplay/GameplayObjects/IDamageable.cs index bb2d8bb8e..23185d631 100644 --- a/Assets/Scripts/Gameplay/GameplayObjects/IDamageable.cs +++ b/Assets/Scripts/Gameplay/GameplayObjects/IDamageable.cs @@ -14,7 +14,7 @@ public interface IDamageable /// Receives HP damage or healing. /// /// The Character responsible for the damage. May be null. - /// The damage done. Positive value is damage, negative is healing. + /// The damage done. Negative value is damage, positive is healing. void ReceiveHP(ServerCharacter inflicter, int HP); ///