diff --git a/Assets/Scripts/Gameplay/GameplayObjects/IDamageable.cs b/Assets/Scripts/Gameplay/GameplayObjects/IDamageable.cs
index bb2d8bb8e..23185d631 100644
--- a/Assets/Scripts/Gameplay/GameplayObjects/IDamageable.cs
+++ b/Assets/Scripts/Gameplay/GameplayObjects/IDamageable.cs
@@ -14,7 +14,7 @@ public interface IDamageable
/// Receives HP damage or healing.
///
/// The Character responsible for the damage. May be null.
- /// The damage done. Positive value is damage, negative is healing.
+ /// The damage done. Negative value is damage, positive is healing.
void ReceiveHP(ServerCharacter inflicter, int HP);
///