From 8adb6a7791a19b22dcacc3ab41b7700e849935e5 Mon Sep 17 00:00:00 2001 From: Fernando Cortez Date: Mon, 7 Nov 2022 15:12:50 -0500 Subject: [PATCH 1/5] small release: BR to 2.0.3, utilities package to 1.5.0 --- CHANGELOG.md | 11 +++-------- .../com.unity.multiplayer.samples.coop/CHANGELOG.md | 2 +- .../com.unity.multiplayer.samples.coop/package.json | 2 +- ProjectSettings/ProjectSettings.asset | 2 +- 4 files changed, 6 insertions(+), 11 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 898345513..c8c1d7814 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -6,17 +6,12 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com). -## [unreleased] - aaaa-mm-dd +## [unreleased] - yyyy-mm-dd + +## [2.0.3] - 2022-11-07 -### Added -* ### Changed * Hosts now delete their lobby when shutting down instead of only leaving it (#772) Since Boss Room doesn't support host migration, there is no need to keep the lobby alive after the host shuts down. This also changes how LobbyServiceExceptions are handled to prevent popup messages on clients trying to leave a lobby that is already deleted, following the best practices outlined in this doc : https://docs.unity.com/lobby/delete-a-lobby.html -* -### Cleanup -* -### Fixed -* ## [2.0.2] - 2022-11-01 ### Fixed diff --git a/Packages/com.unity.multiplayer.samples.coop/CHANGELOG.md b/Packages/com.unity.multiplayer.samples.coop/CHANGELOG.md index 77859a176..0bfea909f 100644 --- a/Packages/com.unity.multiplayer.samples.coop/CHANGELOG.md +++ b/Packages/com.unity.multiplayer.samples.coop/CHANGELOG.md @@ -1,6 +1,6 @@ # Multiplayer Samples Co-op Changelog -## [unreleased] - aaaa-mm-dd +## [1.5.0] - 2022-11-07 ### Changed * ClientNetworkAnimator component has been added to the Samples Utilities Package. This allows for authority on Animators to be passed onto clients, meaning animations will be client-driven. diff --git a/Packages/com.unity.multiplayer.samples.coop/package.json b/Packages/com.unity.multiplayer.samples.coop/package.json index 997343db4..abb8c5cbe 100644 --- a/Packages/com.unity.multiplayer.samples.coop/package.json +++ b/Packages/com.unity.multiplayer.samples.coop/package.json @@ -1,7 +1,7 @@ { "name": "com.unity.multiplayer.samples.coop", "displayName": "Multiplayer Samples Utilities", - "version": "1.4.1", + "version": "1.5.0", "type": "template", "host": "hub", "unity": "2020.3", diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 11078ae70..7d8d102da 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:8945219216adb46586a4f9a1bbba347ad520e68e530042124625a4c891ebbf44 +oid sha256:4c052cbb3d9a0b5dd3ba096d6a72f5bcb5e31ece58ffa09df84ea4d8ebb70f26 size 25551 From a604b82bc8378c3b5a139d87f0b345d91848f93a Mon Sep 17 00:00:00 2001 From: Fernando Cortez Date: Mon, 7 Nov 2022 15:28:52 -0500 Subject: [PATCH 2/5] slot for unreleased in utilities --- Packages/com.unity.multiplayer.samples.coop/CHANGELOG.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Packages/com.unity.multiplayer.samples.coop/CHANGELOG.md b/Packages/com.unity.multiplayer.samples.coop/CHANGELOG.md index 0bfea909f..2430c54d1 100644 --- a/Packages/com.unity.multiplayer.samples.coop/CHANGELOG.md +++ b/Packages/com.unity.multiplayer.samples.coop/CHANGELOG.md @@ -1,5 +1,9 @@ # Multiplayer Samples Co-op Changelog +## [unreleased] - yyyy-mm-dd +### Changed +* + ## [1.5.0] - 2022-11-07 ### Changed From de410ad6d2b72ff99e9045f1721434c9667c7967 Mon Sep 17 00:00:00 2001 From: Fernando Cortez Date: Mon, 7 Nov 2022 16:05:01 -0500 Subject: [PATCH 3/5] changelog corrections --- CHANGELOG.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index c8c1d7814..2ab21013e 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -13,6 +13,9 @@ Additional documentation and release notes are available at [Multiplayer Documen ### Changed * Hosts now delete their lobby when shutting down instead of only leaving it (#772) Since Boss Room doesn't support host migration, there is no need to keep the lobby alive after the host shuts down. This also changes how LobbyServiceExceptions are handled to prevent popup messages on clients trying to leave a lobby that is already deleted, following the best practices outlined in this doc : https://docs.unity.com/lobby/delete-a-lobby.html +### Fixed +* Mage's heal FX plays out on itself and on targets. Added ability for SpecialFXGraphic components to remain at spawn rotation (#771) + ## [2.0.2] - 2022-11-01 ### Fixed * Bumped Unity editor version to fix android build error (#779) @@ -35,7 +38,6 @@ Additional documentation and release notes are available at [Multiplayer Documen * Reenabled depth buffer in the URP settings to enable the use of soft particles (#762) * Moved a torch out of a corner so that the flame VFX don't clip (#768) * Fixed issue where pressing 1 on keyboard would not invoke Revive or Pickup/Drop Actions (#770) Authority on modification of displayed Action now comes from a single spot, ClientInputSender. -* Mage's heal FX plays out on itself and on targets. Added ability for SpecialFXGraphic components to remain at spawn rotation (#771) ## [2.0.0] - 2022-10-06 From 479b5f6cfef0803cac5f1f071807f404fb22e1e7 Mon Sep 17 00:00:00 2001 From: Sam Bellomo <71790295+SamuelBellomo@users.noreply.github.com> Date: Mon, 5 Dec 2022 15:05:35 -0500 Subject: [PATCH 4/5] Update CHANGELOG.md with date --- CHANGELOG.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 2ab21013e..fe5002a78 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -8,7 +8,7 @@ Additional documentation and release notes are available at [Multiplayer Documen ## [unreleased] - yyyy-mm-dd -## [2.0.3] - 2022-11-07 +## [2.0.3] - 2022-12-05 ### Changed * Hosts now delete their lobby when shutting down instead of only leaving it (#772) Since Boss Room doesn't support host migration, there is no need to keep the lobby alive after the host shuts down. This also changes how LobbyServiceExceptions are handled to prevent popup messages on clients trying to leave a lobby that is already deleted, following the best practices outlined in this doc : https://docs.unity.com/lobby/delete-a-lobby.html From 67228a20138b354838a08a9eeedde2a444abccfa Mon Sep 17 00:00:00 2001 From: Sam Bellomo <71790295+SamuelBellomo@users.noreply.github.com> Date: Mon, 5 Dec 2022 15:06:07 -0500 Subject: [PATCH 5/5] Update Packages/com.unity.multiplayer.samples.coop/CHANGELOG.md --- Packages/com.unity.multiplayer.samples.coop/CHANGELOG.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Packages/com.unity.multiplayer.samples.coop/CHANGELOG.md b/Packages/com.unity.multiplayer.samples.coop/CHANGELOG.md index 2430c54d1..72256e5b1 100644 --- a/Packages/com.unity.multiplayer.samples.coop/CHANGELOG.md +++ b/Packages/com.unity.multiplayer.samples.coop/CHANGELOG.md @@ -4,7 +4,7 @@ ### Changed * -## [1.5.0] - 2022-11-07 +## [1.5.0] - 2022-12-05 ### Changed * ClientNetworkAnimator component has been added to the Samples Utilities Package. This allows for authority on Animators to be passed onto clients, meaning animations will be client-driven.