diff --git a/Assets/Scenes/BossRoom/DungeonEntrance.unity b/Assets/Scenes/BossRoom/DungeonEntrance.unity index afd3d5e27..1dab8e20e 100644 --- a/Assets/Scenes/BossRoom/DungeonEntrance.unity +++ b/Assets/Scenes/BossRoom/DungeonEntrance.unity @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:3d920c46604581c08911a26f77feae40ef42eec1f068c8c652a99d851893ccfa -size 32536 +oid sha256:c544a225b24708e42ffe92d2ab9282608236c7a1ba6d984ef64a88f90978557d +size 33086 diff --git a/CHANGELOG.md b/CHANGELOG.md index 42a54919a..dc8aba24b 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -19,6 +19,7 @@ Additional documentation and release notes are available at [Multiplayer Documen ### Fixed * Reenabled depth buffer in the URP settings to enable the use of soft particles (#762) +* Moved a torch out of a corner so that the flame VFX don't clip (#768) ## [2.0.0] - 2022-10-06