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08a7fb0
reordering character select screen characters with girl/boy pairs (#160)
fernando-cortez Mar 15, 2021
ef8bbab
Art Update: First Pass at FX/Sound Hookup, file cleanup, bug fixes. (…
jdepuy Mar 16, 2021
a46a882
Lots of fixes including faster arrows with weapon trails, revive work…
jdepuy Mar 17, 2021
cdbdb82
ART - Collision/pathing fixes. GOMPS-289. Art Polish (#188)
jdepuy Mar 19, 2021
512d07b
Merge branch 'release/v0.1.0-experimental' into develop
SamuelBellomo Mar 23, 2021
5c8a3e3
ART - Bug Fixes for FX, warning messages, and NavMesh/Collision updat…
jdepuy Mar 23, 2021
a41c688
Art - Lighting and Nav mesh fixes. (#202)
jdepuy Mar 24, 2021
263756c
Art - App icon and Art polish (#207)
jdepuy Mar 25, 2021
5884c7a
Update to Main Menu- now with 3D background and Logo garden -Develop…
jdepuy Mar 25, 2021
43c4e06
Feature/text mesh pro UI (#209)
FPaizSF Mar 29, 2021
f922f1b
ART - Fix for normal map seams in floor pieces (#232)
jdepuy Mar 30, 2021
da96c59
Feature/spawner portals (#172)
eheimburg Mar 30, 2021
638e71a
UI sprites split from atlas and TextMeshPro part 2 (#230)
FPaizSF Apr 1, 2021
a22dbd3
fixing issue where GameNetPortal failing to clean up properly on disc…
dwoodruffsf Apr 1, 2021
b249701
Feature/rogue sneak visuals improvement
eheimburg Apr 4, 2021
842caf3
minor code style tweaking
eheimburg Apr 4, 2021
cc9bf5c
indentation
eheimburg Apr 4, 2021
a4631c4
taking merge from release/v0.1.0-experimental
dwoodruffsf Apr 5, 2021
6548b90
compile fixes, and upped imp damage slightly
dwoodruffsf Apr 5, 2021
cc435f0
removing extraneous png
dwoodruffsf Apr 5, 2021
f632ebd
Fixed missing sprite in close button of settings window
eheimburg Apr 6, 2021
c8209d0
Merge pull request #253 from Unity-Technologies/release_merge_april_v2
dwoodruffsf Apr 6, 2021
a3b5a41
Update LICENSE.md
nomishen Apr 6, 2021
1185721
Merge remote-tracking branch 'origin/develop' into feature/rogue_snea…
eheimburg Apr 7, 2021
c18d927
more merging
eheimburg Apr 7, 2021
5d17ac9
addressing PR concerns (caching renderer list)
eheimburg Apr 7, 2021
f11d5eb
Bug fix: volume controller problems (merge issue)
eheimburg Apr 7, 2021
eb88976
Code cleanup: removing obsolete MLAPI workaround
eheimburg Apr 9, 2021
2260b82
ART: misc art polish -Texture seams, spawner crystal update. (#268)
jdepuy Apr 9, 2021
993a105
Feature/animation anticipation (#175)
dwoodruffsf Apr 9, 2021
c87111e
Feature/parenting for animation-triggered FX (#185)
eheimburg Apr 9, 2021
f304ae3
[GOMPS-330] Pillars do not stun the boss (#206)
eheimburg Apr 9, 2021
1a089d0
[GOMPS-417][GOMPS-379] mage-bolt improvements (#223)
eheimburg Apr 9, 2021
587873d
Merge pull request #252 from Unity-Technologies/feature/rogue_sneak_v…
dwoodruffsf Apr 9, 2021
46c06e8
Merge pull request #261 from Unity-Technologies/feature/volume_bugfix
dwoodruffsf Apr 9, 2021
0b8269a
Merge pull request #266 from Unity-Technologies/feature/remove_obsole…
dwoodruffsf Apr 9, 2021
1e91167
Merge pull request #246 from Unity-Technologies/bugfix/multiple_sessi…
dwoodruffsf Apr 9, 2021
f5596dc
Feature: shield-charge improvements (#251)
eheimburg Apr 12, 2021
995aff0
Feature/Rogue Dash Attack
eheimburg Apr 14, 2021
576f968
clean up comments
eheimburg Apr 14, 2021
8cc4688
use var
eheimburg Apr 14, 2021
15c7717
Consider "charging" to be forced movement (prevents charge-abort abuse)
eheimburg Apr 14, 2021
7e7bb77
bug fix: re-orient character before charging
eheimburg Apr 14, 2021
20a7516
Prevent melee attacks from being wasted on dead foes
eheimburg Apr 14, 2021
0a2cf49
variable naming fixup
eheimburg Apr 14, 2021
3b6c758
Update IDamageable.cs
eheimburg Apr 14, 2021
22522bc
PartyHUD prefab had gotten messed up, so that if you had 3 or more pl…
dwoodruffsf Apr 14, 2021
a1764c2
Update and addition of new sounds, all sounds are 22kHz (#282)
jdepuy Apr 14, 2021
b702a18
adding in event unregistration everywhere it was omitted, with the ex…
dwoodruffsf Apr 14, 2021
c96f78b
decided to hook up ServerBossRoomState event unregistration after all.
dwoodruffsf Apr 15, 2021
80faa41
Feature/Action Bar Improvements
eheimburg Apr 15, 2021
8935ed7
cleaning up unneeded coroutines
dwoodruffsf Apr 15, 2021
ad79aff
Feature/Fix anticipation for mage-bolts through walls (#270)
eheimburg Apr 16, 2021
28fe8f7
(Cleanup) Isolate testing commands (#272)
eheimburg Apr 16, 2021
cac2d5c
Merge master in develop (#279)
fernando-cortez Apr 16, 2021
279826a
Merge pull request #281 from Unity-Technologies/bugfix/fix_multiplaye…
SamuelBellomo Apr 16, 2021
b5dc1d0
removing duplicate prefabs from main menu scene (#283)
dwoodruffsf Apr 16, 2021
6f87638
reverting Jeff's temporary update to S_SimpleDissolve. (#274)
dwoodruffsf Apr 16, 2021
bdbc71f
(Cleanup) (feedback needed) Remove redundant list of ServerCharacters…
eheimburg Apr 16, 2021
6131fbf
first changes WIP. add exit button
FPaizSF Apr 16, 2021
7c67d15
added revive icon
jdepuy Apr 16, 2021
f06da28
minor changes to postgame to remove unused popup ui and gamehub (#289)
FPaizSF Apr 16, 2021
bf54131
Remove leftover PopupPanel component from the "How to Play" UI box
eheimburg Apr 19, 2021
16bc9f2
Merge remote-tracking branch 'origin/develop' into feature/action_bar…
eheimburg Apr 19, 2021
7fdad3f
Disable the "Revive" button when selected player isn't dead
eheimburg Apr 19, 2021
699b1fd
update comments a bit, release array in OnDisable
eheimburg Apr 19, 2021
365b4c4
assert m_Buttons length is correct
eheimburg Apr 19, 2021
9480719
Merge branch 'develop' into feature/charselectImprovements
FPaizSF Apr 19, 2021
07b118b
Feature/Imp health bars (#286)
eheimburg Apr 20, 2021
e49fa3d
Bugfix: testing commands created monsters that were not destroyed on …
eheimburg Apr 20, 2021
611795d
taking develop merge
dwoodruffsf Apr 20, 2021
e120f49
renaming NetworkStarted to NetworkReadyEvent, and improving its comme…
dwoodruffsf Apr 20, 2021
3a65dd6
code cleanup: identifiers for hard-coded numbers
eheimburg Apr 21, 2021
1a68b2c
Revise Dash Attack to be a teleport instead of a charge
eheimburg Apr 21, 2021
f72a72c
add a missing bit of code
eheimburg Apr 21, 2021
3e8da0d
fix comments
eheimburg Apr 21, 2021
b37ed77
more comment fixes
eheimburg Apr 21, 2021
0f3b5fd
char select UI handles unlocking seats. character select lets you unr…
FPaizSF Apr 21, 2021
e3f8e27
fixing NRE in RoomNameBox
dwoodruffsf Apr 21, 2021
b36808b
fixed edge case handling when multiple players lock on same hero
FPaizSF Apr 21, 2021
ccf459f
enhancing NetworkStats to also have the host/player type (GOMPS-351)
dwoodruffsf Apr 21, 2021
a52f070
Bugfix/host quit strands some players (#288)
dwoodruffsf Apr 22, 2021
53ac4e8
Feature/Spawner Improvements (#295)
eheimburg Apr 22, 2021
51a5cab
Bugfix/broken pieces should not be hit by attacks/projectiles [GOMPS-…
eheimburg Apr 22, 2021
3350003
Feature/Show full particle on imp death (#296)
eheimburg Apr 22, 2021
22c8eb4
Bugfix: archer charged shot can be spammed (#297)
eheimburg Apr 22, 2021
c193d35
addressing PR comments
FPaizSF Apr 22, 2021
4521297
Merge remote-tracking branch 'origin/develop' into bugfix/unregister_…
dwoodruffsf Apr 22, 2021
7111721
changing name of event to NetworkReadied
dwoodruffsf Apr 22, 2021
a8f446e
Merge remote-tracking branch 'origin/develop' into bugfix/cleanup_unn…
dwoodruffsf Apr 22, 2021
29912a0
updated PostGameState to use a serialized field rather than GetCompon…
dwoodruffsf Apr 22, 2021
5910473
Addresses Help and UI fixes from GOMPS-362
FPaizSF Apr 23, 2021
704ee34
remove unused clientspawnervis
dwoodruffsf Apr 23, 2021
bc43d61
Merge branch 'develop' into feature/charselectImprovements
FPaizSF Apr 23, 2021
e6118cc
Merge pull request #287 from Unity-Technologies/bugfix/cleanup_unneed…
dwoodruffsf Apr 23, 2021
f7a6112
Merge pull request #302 from Unity-Technologies/bugfix/RoomNameBox_Nu…
dwoodruffsf Apr 23, 2021
793f799
Merge pull request #301 from Unity-Technologies/feature/network_stats…
dwoodruffsf Apr 23, 2021
9959e15
fixing issue where host disconnects on player leaving.
dwoodruffsf Apr 23, 2021
450af9e
Art: Added revive icon, fixes for seams in CharSel and Title screen b…
jdepuy Apr 23, 2021
821a584
Merge pull request #307 from Unity-Technologies/bugfix/host_disconnec…
Cosmin-B Apr 23, 2021
4ca5f41
Merge pull request #305 from Unity-Technologies/feature/usabilityFixes
Cosmin-B Apr 23, 2021
d1438f6
Merge branch 'develop' into feature/charselectImprovements
FPaizSF Apr 23, 2021
0b14663
Feature/animation speed cleanup [GOMPS-86] (#269)
eheimburg Apr 23, 2021
2835dbe
Bugfix: Add move-check timeout to untargeted Actions [GOMPS-467] (#273)
eheimburg Apr 23, 2021
e7cddab
Merge pull request #303 from Unity-Technologies/feature/charselectImp…
Cosmin-B Apr 23, 2021
cb2efa6
Merge pull request #284 from Unity-Technologies/bugfix/unregister_events
Cosmin-B Apr 23, 2021
579c710
Remove ButtonID from UIHudButton, refactor HeroActionBar
eheimburg Apr 25, 2021
8d13954
fix a comment
eheimburg Apr 25, 2021
b19f8b0
Update HeroActionBar.cs
eheimburg Apr 25, 2021
d061fb5
Merge remote-tracking branch 'origin/develop' into feature/action_bar…
eheimburg Apr 25, 2021
ead6b28
Fix merge of scene
eheimburg Apr 25, 2021
0917865
Merging scene again, this time taking changes from before the canvas …
eheimburg Apr 25, 2021
909f7ed
Merge remote-tracking branch 'origin/develop' into feature/rogue_dash…
eheimburg Apr 25, 2021
dac294a
more merge corrections
eheimburg Apr 25, 2021
d2195ae
Better handling of dash-attack cancelation (and cancel in general)
eheimburg Apr 25, 2021
2c8d9c2
cleverer version of the ActionPlayer changes, no second dictionary is…
eheimburg Apr 25, 2021
72b0166
fix accidental reformating
eheimburg Apr 25, 2021
10e64b3
address PR comments re: teleport RPC
eheimburg Apr 25, 2021
18aa8d4
Generate a default teleport-spot; remove debug lines
eheimburg Apr 25, 2021
0c69475
Added various safety checks. Reduced teleport range from 20m to15m
eheimburg Apr 25, 2021
cde4fcf
change rogue dash range from 20m to 15m
eheimburg Apr 25, 2021
36d396c
comment tweak
eheimburg Apr 25, 2021
c37ef40
Comments
eheimburg Apr 25, 2021
43f3226
renamed some minor functions
eheimburg Apr 25, 2021
bb37bc0
Setup three particles:
eheimburg Apr 25, 2021
6fcc9bd
Boss's eye-glow
eheimburg Apr 25, 2021
1732558
Remove switch statements
eheimburg Apr 26, 2021
d058ae1
Feature/Shield-Charge attack has anticipation anim [GOMPS-472]
eheimburg Apr 26, 2021
79d88b1
Feature/remove cooldown time variable
eheimburg Apr 26, 2021
7f20b7b
code cleanup (to address PR feedback)
eheimburg Apr 26, 2021
c20f910
Merge pull request #285 from Unity-Technologies/feature/action_bar_im…
Cosmin-B Apr 26, 2021
70a5ef9
Bugfix: Fix mage-bolt friendly fire [GOMPS-299] (#294)
eheimburg Apr 26, 2021
1646652
Merge pull request #308 from Unity-Technologies/feature/shield_charge…
Cosmin-B Apr 26, 2021
2b20284
added caster heal cast fx to caster, buff to be added
jdepuy Apr 26, 2021
808e134
allow multiple particle-entries for the same animation node
eheimburg Apr 26, 2021
0d1ea14
removing old sounds, updates to CharGFX prefabs
jdepuy Apr 26, 2021
674e8a4
Boss, imp, and character sounds hooked up, adjusted Boss eyes so they…
jdepuy Apr 26, 2021
430f5e2
Got Bosses red eyes lined up for charge attack, crying sound now loop…
jdepuy Apr 26, 2021
e717c98
addressing PR comments
eheimburg Apr 27, 2021
19e5997
Anticipation logic tweaks:
eheimburg Apr 27, 2021
5dd2b4b
remove temp list (PR feedback)
eheimburg Apr 27, 2021
a8ec1a7
better version of prev checkin
eheimburg Apr 27, 2021
ac48dab
Fix occasional NREs during object destruction (#310)
eheimburg Apr 27, 2021
ab5c331
Arrow volley sound update
jdepuy Apr 27, 2021
9542553
give archer's aoe shot the correct anim
eheimburg Apr 27, 2021
3948b63
lots of effects work and sound updates
jdepuy Apr 27, 2021
854b5f2
Merge branch 'misc_particles_and_anims' of https://github.com/Unity-T…
jdepuy Apr 27, 2021
7bca935
revive uses revive action amount value for revive (set to 400)
fernando-cortez Apr 27, 2021
9c6ed1f
Merge pull request #309 from Unity-Technologies/feature/remove_cooldo…
Cosmin-B Apr 28, 2021
178689a
fix too-many-smoke-particles-while-walking issue
eheimburg Apr 28, 2021
66d3a12
another null-check (#312)
eheimburg Apr 28, 2021
dae2977
Remove unused on-node-exit event
eheimburg Apr 28, 2021
1adb79c
Merge remote-tracking branch 'origin/develop' into misc_particles_and…
eheimburg Apr 28, 2021
0915109
Update Assets/BossRoom/Scripts/Client/Game/Action/DashAttackActionFX.cs
eheimburg Apr 28, 2021
904cf3d
don't explicitly reset triggers, since two copies of action can play …
eheimburg Apr 28, 2021
3fa89ce
Merge branch 'feature/rogue_dash_attack' of https://github.com/Unity-…
eheimburg Apr 28, 2021
6eb0d8c
Revert boss's health to what it was before (had been set to 1 for tes…
eheimburg Apr 28, 2021
8fa4d06
updated tank shield buff audio dropoff setting to Linear
jdepuy Apr 28, 2021
25a4202
Merge branch 'misc_particles_and_anims' of https://github.com/Unity-T…
jdepuy Apr 28, 2021
1c0fb41
volume tweaks
eheimburg Apr 28, 2021
72ab392
Merge remote-tracking branch 'origin/develop' into feature/rogue_dash…
eheimburg Apr 29, 2021
1557515
Merge pull request #311 from Unity-Technologies/feature/anticipation_…
Cosmin-B Apr 29, 2021
377b60e
Merge pull request #280 from Unity-Technologies/feature/rogue_dash_at…
Cosmin-B Apr 29, 2021
0f9eab6
Feature/static scene network objects (#292)
fernando-cortez Apr 29, 2021
d8be4b4
Enable GPU Instancing on Imp Materials
sbeck3d Mar 31, 2021
9102364
hotfix for a compilation issue
fernando-cortez Apr 29, 2021
bd41772
Merge pull request #315 from Unity-Technologies/feature/compiler-hotfix
Cosmin-B Apr 29, 2021
6ef85a8
taking develop merge
dwoodruffsf Apr 29, 2021
55588b0
Fix to imp death smoke...now feels more smokey
jdepuy Apr 29, 2021
02c1851
Turn off Cast Shadows on ImpGraphics and BossGraphics
fernando-cortez Apr 29, 2021
ced10d7
Fix boss-death helmet jiggle by deparenting helmet
eheimburg Apr 29, 2021
ecc3450
Switch antialiasing to FXAA in fast mode (applied scene changes to ca…
fernando-cortez Apr 29, 2021
f9741d5
Disable GPU Skinning
fernando-cortez Apr 29, 2021
f54406c
Turning AO down to medium quality
fernando-cortez Apr 29, 2021
4ecc77d
Turn on GPU Instancing for eye sheet materials
sbeck3d Mar 31, 2021
95d4a09
Enabling GPU Instancing for all characters and weapons
sbeck3d Mar 31, 2021
c17ce83
GPU instancing on breakables
fernando-cortez Apr 29, 2021
4c01745
Change particles in smoke to Local sim to fix culling
fernando-cortez Apr 29, 2021
f2d2d86
Merge remote-tracking branch 'origin/develop' into misc_particles_and…
eheimburg Apr 29, 2021
5371ce3
Added instancing to torch mats (kept flame object & flame shader on t…
fernando-cortez Apr 29, 2021
1278506
Fix to imp death smoke...now feels more smokey. Now with soft partic…
jdepuy Apr 29, 2021
9873b3f
add null-check
eheimburg Apr 30, 2021
955387c
sanitized text in input/IP & port fields on input change callback (#298)
fernando-cortez Apr 30, 2021
a3ffc00
merge develop (cleanup of ServerCharacter)
fernando-cortez Apr 30, 2021
4f5172a
updating shader variants (#306)
dwoodruffsf Apr 30, 2021
a7c9b9d
Merge pull request #314 from Unity-Technologies/misc_particles_and_anims
Cosmin-B Apr 30, 2021
6a2b265
Merge pull request #313 from Unity-Technologies/feature/revive-cleanup
Cosmin-B Apr 30, 2021
9bd475d
Merge pull request #317 from Unity-Technologies/feature/fix_boss_deat…
Cosmin-B Apr 30, 2021
344cbd8
Merge pull request #316 from Unity-Technologies/jdp_fx_fixes
Cosmin-B Apr 30, 2021
550b483
Merge pull request #318 from Unity-Technologies/feature/optimization-…
chrispope Apr 30, 2021
0395819
fixed a bunch of fixmes, including significant work on the login flow…
dwoodruffsf Apr 30, 2021
0830785
updating project to Unity LTS 2020.3.6f1
fernando-cortez May 1, 2021
3c9b587
Adjustments for balance and difficulty scaling with more players (#321)
FPaizSF May 3, 2021
8c70438
Minor gameplay polish tasks (#319)
eheimburg May 3, 2021
9a7d33e
Merge remote-tracking branch 'origin/develop' into fixme_cleanups
dwoodruffsf May 3, 2021
43c9d63
Merge pull request #322 from Unity-Technologies/feature/lts-version-u…
Cosmin-B May 4, 2021
7877152
Update Assets/BossRoom/Scripts/Server/Game/State/ServerCharSelectStat…
dwoodruffsf May 4, 2021
1a81855
Update Assets/BossRoom/Scripts/Server/Game/State/ServerCharSelectStat…
dwoodruffsf May 4, 2021
ca48555
PR fixes
dwoodruffsf May 4, 2021
6550c91
Merge remote-tracking branch 'origin/develop' into fixme_cleanups
dwoodruffsf May 4, 2021
7071287
reconciling some comments
dwoodruffsf May 4, 2021
8d2a0e7
Update Assets/BossRoom/Scripts/Server/Net/ServerGameNetPortal.cs
fernando-cortez May 5, 2021
602b2d4
Merge pull request #320 from Unity-Technologies/fixme_cleanups
Cosmin-B May 5, 2021
a2a3886
fixing charged arrow NRE, mage FX codestyle feedback, and an issue wi…
dwoodruffsf May 6, 2021
2de3417
fixing broken character list selection
dwoodruffsf May 10, 2021
4ca899a
moving position and rotation to MLAPI's PositionUpdate channel (seque…
dwoodruffsf May 10, 2021
ae54f56
adding the rotation part of the prior change
dwoodruffsf May 10, 2021
c79e85b
Merge pull request #326 from Unity-Technologies/bugfix/GOMPS-522
Cosmin-B May 12, 2021
815244b
Merge pull request #325 from Unity-Technologies/bugfix/GOMPS-521
Cosmin-B May 12, 2021
81efa48
fixing issue where you wade through the treasure chest dais
dwoodruffsf May 12, 2021
20d1f80
removing incorrect use of null propagation on Unity object
dwoodruffsf May 13, 2021
ab4310a
nudging up hover height so it's reliable above the dais.
dwoodruffsf May 13, 2021
123c2b2
speculative fixes to pots issues. We are now buffering messages rathe…
dwoodruffsf May 13, 2021
a90211d
Bugfix: boss's "charging" particles not canceled when stunned (#327)
eheimburg May 13, 2021
9dfd7b7
Merge pull request #331 from Unity-Technologies/bugfix/GOMPS-532
Cosmin-B May 14, 2021
fa61bd1
Merge pull request #329 from Unity-Technologies/bugfix/GOMPS-524
Cosmin-B May 14, 2021
c64b033
displaying better initial text for player number + welcome text, pref…
fernando-cortez May 14, 2021
f23a1a3
upgrading to 2020.3.8f1 LTS
fernando-cortez May 17, 2021
703233d
Merge pull request #333 from Unity-Technologies/feature/upgrade-lts-v…
Cosmin-B May 18, 2021
98c1b90
fetching MLAPI experimental package through registry (#336)
fernando-cortez May 19, 2021
62981d1
docs: 0.2.0 Changelog (#334)
lkrell May 19, 2021
a023663
Merge branch 'main' into develop
SamuelBellomo May 19, 2021
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3 changes: 0 additions & 3 deletions Assets/BossRoom/Audio/SFX/Archer/archer_attk_a.wav

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3 changes: 0 additions & 3 deletions Assets/BossRoom/Audio/SFX/Archer/archer_powershot.wav

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3 changes: 0 additions & 3 deletions Assets/BossRoom/Audio/SFX/Boss/charge_attack_end.wav

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