From f4fc08d2bf7a5d483b5f342ca93545b93688c447 Mon Sep 17 00:00:00 2001 From: David Woodruff Date: Wed, 12 May 2021 13:58:05 -0400 Subject: [PATCH] speculative fixes to pots issues. We are now buffering messages rather than instantly discarding them if target is not available, and we're no longer recycling network Ids --- Assets/BossRoom/Prefabs/NetworkingManager.prefab | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/BossRoom/Prefabs/NetworkingManager.prefab b/Assets/BossRoom/Prefabs/NetworkingManager.prefab index 3df1e98eb..7a3abf03c 100644 --- a/Assets/BossRoom/Prefabs/NetworkingManager.prefab +++ b/Assets/BossRoom/Prefabs/NetworkingManager.prefab @@ -212,11 +212,11 @@ MonoBehaviour: EnableSceneManagement: 1 ForceSamePrefabs: 0 UsePrefabSync: 0 - RecycleNetworkIds: 1 + RecycleNetworkIds: 0 NetworkIdRecycleDelay: 120 RpcHashSize: 0 LoadSceneTimeOut: 120 - EnableMessageBuffering: 0 + EnableMessageBuffering: 1 MessageBufferTimeout: 20 EnableNetworkLogs: 1 references: