diff --git a/Assets/BossRoom/Scripts/Shared/Game/UI/UIStateDisplayHandler.cs b/Assets/BossRoom/Scripts/Shared/Game/UI/UIStateDisplayHandler.cs index 24326a96d..249bd1c33 100644 --- a/Assets/BossRoom/Scripts/Shared/Game/UI/UIStateDisplayHandler.cs +++ b/Assets/BossRoom/Scripts/Shared/Game/UI/UIStateDisplayHandler.cs @@ -209,7 +209,7 @@ IEnumerator WaitToHideHealthBar() void LateUpdate() { - if (m_UIStateActive) + if (m_UIStateActive && m_TransformToTrack) { // set world position with world offset added m_WorldPos.Set(m_TransformToTrack.position.x,