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5 changes: 5 additions & 0 deletions Assets/BossRoom/VFX/Materials/FX_M_GroundCrack.mat
Original file line number Diff line number Diff line change
Expand Up @@ -47,6 +47,10 @@ Material:
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Expand Down Expand Up @@ -95,6 +99,7 @@ Material:
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5 changes: 5 additions & 0 deletions Assets/BossRoom/VFX/Materials/FX_M_GroundCrack_2.mat
Original file line number Diff line number Diff line change
Expand Up @@ -47,6 +47,10 @@ Material:
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Expand Down Expand Up @@ -95,6 +99,7 @@ Material:
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7 changes: 6 additions & 1 deletion Assets/BossRoom/VFX/Materials/FX_M_StylizeSmoke.mat
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ Material:
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Expand Down Expand Up @@ -48,6 +48,10 @@ Material:
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Expand Down Expand Up @@ -88,6 +92,7 @@ Material:
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Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ Material:
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Expand Down Expand Up @@ -47,6 +47,10 @@ Material:
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Expand Down Expand Up @@ -87,6 +91,7 @@ Material:
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7 changes: 6 additions & 1 deletion Assets/BossRoom/VFX/Materials/FX_MaskedPanner.mat
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ Material:
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Expand Down Expand Up @@ -48,6 +48,10 @@ Material:
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Expand Down Expand Up @@ -104,6 +108,7 @@ Material:
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Expand Down
7 changes: 6 additions & 1 deletion Assets/BossRoom/VFX/Materials/M_MotionFlash.mat
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ Material:
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Expand Down Expand Up @@ -48,6 +48,10 @@ Material:
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Expand Down Expand Up @@ -104,6 +108,7 @@ Material:
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Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -5723,7 +5723,7 @@ ParticleSystem:
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Expand Down Expand Up @@ -14551,7 +14551,7 @@ GameObject:
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Expand Down Expand Up @@ -24187,7 +24187,7 @@ GameObject:
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Expand Down Expand Up @@ -34724,7 +34724,7 @@ ParticleSystem:
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Expand Down
2 changes: 1 addition & 1 deletion Assets/BossRoom/VFX/Prefabs/Torch/FX_Torch_Fire.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -14577,7 +14577,7 @@ GameObject:
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Expand Down
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