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wrong comment correction (#800)
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Assets/Scripts/Gameplay/GameplayObjects/IDamageable.cs

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@@ -14,7 +14,7 @@ public interface IDamageable
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/// Receives HP damage or healing.
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/// </summary>
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/// <param name="inflicter">The Character responsible for the damage. May be null.</param>
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/// <param name="HP">The damage done. Positive value is damage, negative is healing.</param>
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/// <param name="HP">The damage done. Negative value is damage, positive is healing.</param>
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void ReceiveHP(ServerCharacter inflicter, int HP);
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/// <summary>

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