Skip to content
This repository was archived by the owner on Jul 23, 2025. It is now read-only.

Commit 1a8a1d2

Browse files
Merge pull request #123 from Unity-Technologies/Boss-room-readme
Boss room readme
2 parents d1c669f + 155b4bb commit 1a8a1d2

15 files changed

+130
-0
lines changed
Lines changed: 117 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,117 @@
1+
---
2+
id: bossroom
3+
title: Getting Started with Boss Room
4+
---
5+
6+
![Banner](/img/banner.png)
7+
8+
:::important
9+
This project is currently in early-access.
10+
:::
11+
12+
Boss Room is a fully functional Multiplayer Co-op Sample game made with Unity and MLAPI. We are building the sample to serve as an educational showcase of specific typical gameplay patterns frequently featured in similar games.
13+
14+
The intention is that you can use everything in this project as a starting point or as bits and pieces in your own Unity games.
15+
16+
## To get the project
17+
18+
### Install Git LFS
19+
This project uses Git Large Files Support (LFS), which ensures all large assets required locally are handled for the project. See [Git LFS installation options for Windows and Mac instructions](https://github.com/git-lfs/git-lfs/wiki/Installation).
20+
21+
### Get the Project
22+
23+
- A release version can be downloaded from the [Releases](https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop/releases) page.
24+
- Unzip the archive file.
25+
:::note Windows users
26+
Using Windows' built-in extracting tool may generate a "Error 0x80010135: Path too long" error window which can invalidate the extraction process. A workaround for this is to shorten the zip file to a single character (eg. "c.zip") and move it to the shortest path on your computer (most often right at C:\) and retry. If that solution fails, another workaround is to extract the downloaded zip file using 7zip.
27+
:::
28+
- You are now ready to add the project to Unity Hub.
29+
30+
:::important Compatibility
31+
- Boss Room supports all major Unity platforms. To use the WebGL platform a custom WebGL transport based on web sockets is needed.
32+
- Boss Room is compatible with Unity 2020.3.0f1.
33+
- Make sure to include standalone support for Windows/Mac in your installation.
34+
:::
35+
36+
## To add the project with Unity Hub
37+
1. Open Unity Hub.
38+
1. Click **Add**.
39+
1. Select the root folder of the downloaded project.
40+
41+
![adding project to unity](/img/addbossroom.gif)
42+
43+
:::note
44+
The first time you open the project Unity will import all assets, which will take longer than usual - it is normal.
45+
The MLAPI v0.1.0 package will be installed with Boss Room.
46+
47+
**Issues with importing due to parental control software**: If you have issues with importing you may want to check your DNS settings as some ISP parental controls may block GitHub access. For example, see this information on [WebSafe](https://community.virginmedia.com/t5/Networking-and-WiFi/Web-Safe-Breaks-GitHub/td-p/4279652).
48+
49+
:::
50+
51+
## Open the project
52+
53+
### To open the project for the first time:
54+
55+
1. In Unity Hub double click the project.
56+
1. Navigate to the Project window.
57+
1. Open the *Assets* folder.
58+
1. Open the *Scene* folder.
59+
1. Click the *Startup* scene.
60+
1. Click **Play**.
61+
62+
63+
<iframe src="https://www.youtube.com/embed/OSSBWOJq6gI?playlist=OSSBWOJq6gI&loop=1&&autoplay=0&controls=1&showinfo=0&mute=1" width="854px"
64+
height="480px" className="video-container" frameborder="0" position="relative" allow="accelerometer; autoplay; loop; playlist; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=""></iframe>
65+
66+
67+
68+
## Test multiplayer
69+
70+
In order to see the multiplayer functionality in action, you can either run multiple instances of the game locally on your computer or choose to connect through the internet.
71+
72+
### Local multiplayer setup
73+
74+
#### Build an Executable.
75+
76+
1. Click File.
77+
2. Click Build Settings.
78+
2. Click **Build**.
79+
80+
![building the project](/img/buildbossroom.gif)
81+
82+
After the build has completed you can launch several instances of the built executable to be able to both host and join a game.
83+
84+
:::important Mac Users
85+
To run multiple instances of the same app, you need to use the command line.
86+
`> Run open -n BossRoom.app`
87+
:::
88+
89+
90+
<iframe src="https://www.youtube.com/embed/27Ikr0t7vzg?playlist=27Ikr0t7vzg&loop=1&&autoplay=0&controls=1&showinfo=0&mute=1" width="854px"
91+
height="480px" className="video-container" frameborder="0" position="relative" allow="accelerometer; autoplay; loop; playlist; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen=""></iframe>
92+
93+
### Multiplayer over internet
94+
95+
:::tip
96+
In contrast to running a local setup, when playing over internet we do not necessarily need a built executable. You can run the game in editor.
97+
:::
98+
99+
100+
Running the game over internet currently requires either setting up a [Photon Transport for MLAPI](https://github.com/Unity-Technologies/mlapi-community-contributions/tree/master/Transports/com.mlapi.contrib.transport.photon-realtime) or using Port Forwarding
101+
102+
#### Photon Transport
103+
104+
Photon Transport uses Photon relay server to facilitate communication between clients and server living on different networks.
105+
106+
107+
:::unity Learn More
108+
See the [Boss Room Photon Setup Guide](https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop/blob/release/v0.1.0-experimental/Documentation/Photon-Realtime/Readme.md) for details.
109+
:::
110+
111+
#### Port Forwarding
112+
113+
The [Portforward Site](https://portforward.com/) has guides on how to enable port forwarding on a huge number of routers. Boss Room uses UDP and needs a 9998 external port to be open.
114+
115+
116+
117+
import Iframe from 'react-iframe'

sidebars.js

Lines changed: 13 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -372,6 +372,18 @@ transport: [
372372
"type": "doc",
373373
"id": "learn/dapper-video"
374374
},
375+
{
376+
"collapsed": true,
377+
"type": "category",
378+
"label": "Learn with Boss Room",
379+
"items": [
380+
{
381+
"type": "doc",
382+
"id": "learn/bossroom"
383+
},
384+
385+
]
386+
},
375387
{
376388
"collapsed": true,
377389
"type": "category",
@@ -387,6 +399,7 @@ transport: [
387399
},
388400
],
389401
},
402+
390403
{
391404
"collapsed": true,
392405
"type": "category",
199 KB
Loading
744 KB
Loading
366 KB
Loading

static/img/Boss-Room-Join.png

363 KB
Loading
4.33 MB
Loading

static/img/Boss-Room-Lobby.png

4.13 MB
Loading

static/img/Photon-App.png

196 KB
Loading

static/img/Photon-Dashboard.png

177 KB
Loading

0 commit comments

Comments
 (0)