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Copy file name to clipboardExpand all lines: Packages/com.unity.inputsystem/CHANGELOG.md
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### Fixed
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- Fix UI sometimes ignoring the first mouse click event after losing and regaining focus ([case ISXB-127](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-127).
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- Fixed issue when using MultiplayerEventSystems where the visual state of UI controls would change due to constant toggling of CanvasGroup.interactable on and off ([case ISXB-112](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-112)).
current=this;// in order to avoid reimplementing half of the EventSystem class, just temporarily assign this EventSystem to be the globally current one
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