diff --git a/Assets/Samples/LeaderboardsDemo/Scenes/LeaderboardsDemo.unity b/Assets/Samples/LeaderboardsDemo/Scenes/LeaderboardsDemo.unity index d3e9996..88114d4 100644 --- a/Assets/Samples/LeaderboardsDemo/Scenes/LeaderboardsDemo.unity +++ b/Assets/Samples/LeaderboardsDemo/Scenes/LeaderboardsDemo.unity @@ -184,7 +184,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 5d32f5ae2f5f7495cb77f079a21c54b0, type: 3} m_Name: m_EditorClassIdentifier: - leaderboardName: test-leaderboard + leaderboardName: team-scores --- !u!1 &497470367 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Samples/LeaderboardsDemo/Scripts/LeaderboardUIController.cs b/Assets/Samples/LeaderboardsDemo/Scripts/LeaderboardUIController.cs index b6a01ff..ffbf8b5 100644 --- a/Assets/Samples/LeaderboardsDemo/Scripts/LeaderboardUIController.cs +++ b/Assets/Samples/LeaderboardsDemo/Scripts/LeaderboardUIController.cs @@ -1,9 +1,9 @@ using UnityEngine; using TaloGameServices; using UnityEngine.UIElements; -using System.Collections.Generic; using System.Threading.Tasks; -using System.Linq; +using System; +using System.Collections.Generic; public class LeaderboardUIController : MonoBehaviour { @@ -13,17 +13,21 @@ public class LeaderboardUIController : MonoBehaviour private ListView entriesList; private Label infoLabel; + private int filterIdx; + private string filter = "All"; + private async void Start() { root = GetComponent().rootVisualElement; root.Q