You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: README.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -62,7 +62,7 @@ This is the list of the available parameters.
62
62
|**lightPosition**| 0 1 -0.2 | Position of the main light. If `skyType` is `atmospheric`, only the orientation matters (is a directional light) and it can turn the scene into night when lowered towards the horizon. |
63
63
|**fog**| 0 | Amount of fog (0 = none, 1 = full fog). The color is estimated automatically. |
64
64
|**flatShading**| false | Whether to show everything smoothed (false) or polygonal (true). |
65
-
|**playArea**| 1 | Radius (in maters) of the area in the center reserved for the player and the gameplay. The ground is flat in there and no objects are placed inside.|
65
+
|**playArea**| 1 | Radius (in meters) of the area in the center reserved for the player and the gameplay. The ground is flat in there and no objects are placed inside.|
0 commit comments