@@ -7,7 +7,7 @@ All characters that a player owns are loaded into server memory upon the client
77
88## Methods  
99??? realm-server "<a  id =Character:save ></a >Character: save  (callback)"
10-     ##### Character : save  {#charactersave}
10+     ##### sv_Character : save  {#charactersave}
1111    Saves the character to the database and calls the callback if provided.
1212    <h3 >Parameters:</h3 >
1313    <span  class =" types " ><span  class =" type " >function</span ></span >
@@ -17,7 +17,7 @@ All characters that a player owns are loaded into server memory upon the client
1717
1818
1919??? realm-server "<a  id =Character:sync ></a >Character: sync  (receiver)"
20-     ##### Character : sync  {#charactersync}
20+     ##### sv_Character : sync  {#charactersync}
2121    Sends character information to the receiver.
2222    <h3 >Parameters:</h3 >
2323    <span  class =" types " ><span  class =" type " >Client</span ></span >
@@ -28,7 +28,7 @@ All characters that a player owns are loaded into server memory upon the client
2828
2929
3030??? realm-server "<a  id =Character:setup ></a >Character: setup  (noNetworking)"
31-     ##### Character : setup  {#charactersetup}
31+     ##### sv_Character : setup  {#charactersetup}
3232    Sets up the "appearance" related information for the character.
3333    <h3 >Parameters:</h3 >
3434    <span  class =" types " ><span  class =" type " >boolean</span ></span >
@@ -38,11 +38,11 @@ All characters that a player owns are loaded into server memory upon the client
3838
3939
4040??? realm-server "<a  id =Character:kick ></a >Character: kick  ()"
41-     ##### Character : kick  {#characterkick}
41+     ##### sv_Character : kick  {#characterkick}
4242    Forces the player to choose a character.
4343
4444??? realm-server "<a  id =Character:ban ></a >Character: ban  (time)"
45-     ##### Character : ban  {#characterban}
45+     ##### sv_Character : ban  {#characterban}
4646    Prevents the use of this character permanently or for a certain amount of time.
4747    <h3 >Parameters:</h3 >
4848    <span  class =" types " ><span  class =" type " >integer</span ></span >
@@ -59,17 +59,17 @@ All characters that a player owns are loaded into server memory upon the client
5959        ``` 
6060    </ul> 
6161??? realm-server "<a  id =Character:delete ></a >Character: delete  ()"
62-     ##### Character : delete  {#characterdelete}
62+     ##### sv_Character : delete  {#characterdelete}
6363    Deletes this character from existence along with its associated data.
6464
6565??? realm-server "<a  id =Character:destroy ></a >Character: destroy  ()"
66-     ##### Character : destroy  {#characterdestroy}
66+     ##### sv_Character : destroy  {#characterdestroy}
6767    !!! warning "Internal"
6868        This is used internally - although you're able to use it you probably shouldn't.
6969    Deletes this character from memory.
7070
7171??? realm-shared "<a  id =Character:getPlayer ></a >Character: getPlayer  ()"
72-     ##### Character : getPlayer  {#charactergetplayer}
72+     ##### sh_Character : getPlayer  {#charactergetplayer}
7373    Returns which player owns this character.
7474    <h3 >Returns:</h3 >
7575    <span  class =" types " ><span  class =" type " >player</span ></span >
@@ -88,7 +88,7 @@ All characters that a player owns are loaded into server memory upon the client
8888## Class-related methods  
8989
9090??? realm-shared "<a  id =Character:joinClass ></a >Character: joinClass  (class, isForced)"
91-     ##### Character : joinClass  {#characterjoinclass}
91+     ##### sh_Character : joinClass  {#characterjoinclass}
9292    Makes a character join a class
9393    <h3 >Parameters:</h3 >
9494    <span  class =" types " ><span  class =" type " >number</span ></span >
@@ -108,13 +108,13 @@ All characters that a player owns are loaded into server memory upon the client
108108
109109
110110??? realm-shared "<a  id =Character:kickClass ></a >Character: kickClass  ()"
111-     ##### Character : kickClass  {#characterkickclass}
111+     ##### sh_Character : kickClass  {#characterkickclass}
112112    Removes character from current class (joins default)
113113
114114## Currency-related methods  
115115
116116??? realm-shared "<a  id =Character:hasMoney ></a >Character: hasMoney  (amount)"
117-     ##### Character : hasMoney  {#characterhasmoney}
117+     ##### sh_Character : hasMoney  {#characterhasmoney}
118118    Checks if character has sufficient funds
119119    <h3 >Parameters:</h3 >
120120    <span  class =" types " ><span  class =" type " >number</span ></span >
@@ -129,7 +129,7 @@ All characters that a player owns are loaded into server memory upon the client
129129
130130
131131??? realm-shared "<a  id =Character:giveMoney ></a >Character: giveMoney  (amount, takingMoney)"
132-     ##### Character : giveMoney  {#charactergivemoney}
132+     ##### sh_Character : giveMoney  {#charactergivemoney}
133133    Gives money to character
134134    <h3 >Parameters:</h3 >
135135    <span  class =" types " ><span  class =" type " >number</span ></span >
@@ -149,7 +149,7 @@ All characters that a player owns are loaded into server memory upon the client
149149
150150
151151??? realm-shared "<a  id =Character:takeMoney ></a >Character: takeMoney  (amount)"
152-     ##### Character : takeMoney  {#charactertakemoney}
152+     ##### sh_Character : takeMoney  {#charactertakemoney}
153153    Takes money from character
154154    <h3 >Parameters:</h3 >
155155    <span  class =" types " ><span  class =" type " >number</span ></span >
@@ -166,7 +166,7 @@ All characters that a player owns are loaded into server memory upon the client
166166## Flag-related methods  
167167
168168??? realm-server "<a  id =Character:setFlags ></a >Character: setFlags  (flags)"
169-     ##### Character : setFlags  {#charactersetflags}
169+     ##### sv_Character : setFlags  {#charactersetflags}
170170    Set the flag data to the character, overriding existing flags
171171    <h3 >Parameters:</h3 >
172172    <span  class =" types " ><a  class =" type "  href =" https://www.lua.org/manual/5.1/manual.html#5.4 " >string</a ></span >
@@ -176,7 +176,7 @@ All characters that a player owns are loaded into server memory upon the client
176176
177177
178178??? realm-server "<a  id =Character:takeFlags ></a >Character: takeFlags  (flags)"
179-     ##### Character : takeFlags  {#charactertakeflags}
179+     ##### sv_Character : takeFlags  {#charactertakeflags}
180180    Remove the flags from the character.
181181    <h3 >Parameters:</h3 >
182182    <span  class =" types " ><a  class =" type "  href =" https://www.lua.org/manual/5.1/manual.html#5.4 " >string</a ></span >
@@ -186,7 +186,7 @@ All characters that a player owns are loaded into server memory upon the client
186186
187187
188188??? realm-shared "<a  id =Character:getFlags ></a >Character: getFlags  ()"
189-     ##### Character : getFlags  {#charactergetflags}
189+     ##### sh_Character : getFlags  {#charactergetflags}
190190    Gets character's current flags.
191191    <h3 >Returns:</h3 >
192192    <span  class =" types " ><a  class =" type "  href =" https://www.lua.org/manual/5.1/manual.html#5.4 " >string</a ></span >
@@ -195,7 +195,7 @@ All characters that a player owns are loaded into server memory upon the client
195195
196196
197197??? realm-shared "<a  id =Character:hasFlags ></a >Character: hasFlags  (flags)"
198-     ##### Character : hasFlags  {#characterhasflags}
198+     ##### sh_Character : hasFlags  {#characterhasflags}
199199    Check if the character contains the flags specified.
200200    <h3 >Parameters:</h3 >
201201    <span  class =" types " ><a  class =" type "  href =" https://www.lua.org/manual/5.1/manual.html#5.4 " >string</a ></span >
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