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// TODO: Cache the result of `shallowest_unique_layers` to avoid this heavy computation every frame of movement, see https://github.com/GraphiteEditor/Graphite/pull/481
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for layer inself.network_interface.shallowest_unique_layers(&[]){
// TODO: Cache the result of `shallowest_unique_layers` to avoid this heavy computation every frame of movement, see https://github.com/GraphiteEditor/Graphite/pull/481
643
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for layer inself.network_interface.shallowest_unique_layers(&[]){
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