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Fixed the attribution bg and txt colors
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src/OpenStreetMap-esp32.cpp

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@@ -226,6 +226,7 @@ bool OpenStreetMap::composeMap(LGFX_Sprite &mapSprite, const tileList &requiredT
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tileIndex++;
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}
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mapSprite.setTextColor(TFT_WHITE, TFT_BLACK);
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mapSprite.drawRightString(" Map data from OpenStreetMap.org ",
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mapSprite.width(), mapSprite.height() - 10, &DejaVu9);
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