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| 1 | +import 'dart:math'; |
| 2 | + |
| 3 | +import 'package:algorithm_visualizer/core/resources/theme_manager.dart'; |
| 4 | +import 'package:flutter/material.dart'; |
| 5 | + |
| 6 | +class MovablePinsBackground extends StatefulWidget { |
| 7 | + const MovablePinsBackground({this.pinColor = ThemeEnum.whiteD5Color, required this.child, super.key}); |
| 8 | + final ThemeEnum pinColor; |
| 9 | + final Widget child; |
| 10 | + @override |
| 11 | + State<MovablePinsBackground> createState() => _MovablePinsBackgroundState(); |
| 12 | +} |
| 13 | + |
| 14 | +class _MovablePinsBackgroundState extends State<MovablePinsBackground> with SingleTickerProviderStateMixin { |
| 15 | + late AnimationController _controller; |
| 16 | + final List<Particle> _particles = []; |
| 17 | + final Random _random = Random(); |
| 18 | + |
| 19 | + /// 🔧 Adjustable parameters |
| 20 | + double speedFactor = 0.3; |
| 21 | + double densityFactor = 0.45; |
| 22 | + final int maxPins = 150; |
| 23 | + |
| 24 | + @override |
| 25 | + void initState() { |
| 26 | + super.initState(); |
| 27 | + _controller = AnimationController( |
| 28 | + vsync: this, |
| 29 | + duration: const Duration(hours: 1), |
| 30 | + )..addListener(_update); |
| 31 | + |
| 32 | + _controller.repeat(); |
| 33 | + } |
| 34 | + |
| 35 | + void _createParticles(Size size) { |
| 36 | + if (_particles.isNotEmpty) return; |
| 37 | + |
| 38 | + final baseCount = (size.width * size.height / 2500).round(); |
| 39 | + final count = (baseCount * densityFactor).round(); |
| 40 | + |
| 41 | + for (int i = 0; i < count; i++) { |
| 42 | + _particles.add(Particle.random(_random, size, speedFactor)); |
| 43 | + } |
| 44 | + } |
| 45 | + |
| 46 | + void _update() { |
| 47 | + final size = MediaQuery.of(context).size; |
| 48 | + |
| 49 | + setState(() { |
| 50 | + for (int i = _particles.length - 1; i >= 0; i--) { |
| 51 | + final p = _particles[i]; |
| 52 | + p.randomWalk(); |
| 53 | + p.update(); |
| 54 | + |
| 55 | + // remove if outside screen |
| 56 | + if (!p.isInside(size)) { |
| 57 | + _particles.removeAt(i); |
| 58 | + _particles.add(Particle.random(_random, size, speedFactor)); |
| 59 | + } |
| 60 | + } |
| 61 | + }); |
| 62 | + } |
| 63 | + |
| 64 | + @override |
| 65 | + void dispose() { |
| 66 | + _controller.dispose(); |
| 67 | + super.dispose(); |
| 68 | + } |
| 69 | + |
| 70 | + @override |
| 71 | + Widget build(BuildContext context) { |
| 72 | + final size = MediaQuery.of(context).size; |
| 73 | + _createParticles(size); |
| 74 | + |
| 75 | + return GestureDetector( |
| 76 | + // set max pins limit |
| 77 | + |
| 78 | + onTapDown: (d) { |
| 79 | + setState(() { |
| 80 | + // add new pin |
| 81 | + _particles.add(Particle( |
| 82 | + d.localPosition, |
| 83 | + Offset((_random.nextDouble() * 2 - 1) * 0.5, (_random.nextDouble() * 2 - 1) * 0.5), |
| 84 | + _random, |
| 85 | + size, |
| 86 | + speedFactor, |
| 87 | + )); |
| 88 | + |
| 89 | + // if exceeded maxPins → remove the oldest one (index 0) |
| 90 | + if (_particles.length > maxPins) { |
| 91 | + _particles.removeAt(0); |
| 92 | + } |
| 93 | + }); |
| 94 | + }, |
| 95 | + onPanUpdate: (d) { |
| 96 | + setState(() { |
| 97 | + const influenceRadius = 100.0; // 👈 adjust how far the finger affects pins |
| 98 | + for (var p in _particles) { |
| 99 | + final distance = (p.position - d.localPosition).distance; |
| 100 | + if (distance < influenceRadius) { |
| 101 | + // push away |
| 102 | + final direction = (p.position - d.localPosition).normalize(); |
| 103 | + p.velocity += direction * 0.5; // 👈 adjust strength |
| 104 | + } |
| 105 | + } |
| 106 | + }); |
| 107 | + }, |
| 108 | + |
| 109 | + child: Stack( |
| 110 | + alignment: AlignmentDirectional.center, |
| 111 | + children: [ |
| 112 | + CustomPaint( |
| 113 | + painter: ParticlePainter(_particles, context.getColor(widget.pinColor)), |
| 114 | + child: const SizedBox.expand(), |
| 115 | + ), |
| 116 | + widget.child |
| 117 | + ], |
| 118 | + ), |
| 119 | + ); |
| 120 | + } |
| 121 | +} |
| 122 | + |
| 123 | +class Particle { |
| 124 | + Offset position; |
| 125 | + Offset velocity; |
| 126 | + final Size screenSize; |
| 127 | + final Random random; |
| 128 | + final double speedFactor; |
| 129 | + |
| 130 | + Particle(this.position, this.velocity, this.random, this.screenSize, this.speedFactor); |
| 131 | + |
| 132 | + factory Particle.random(Random random, Size screenSize, double speedFactor) { |
| 133 | + return Particle( |
| 134 | + Offset( |
| 135 | + random.nextDouble() * screenSize.width, |
| 136 | + random.nextDouble() * screenSize.height, |
| 137 | + ), |
| 138 | + Offset( |
| 139 | + (random.nextDouble() * 2 - 1) * 0.5, |
| 140 | + (random.nextDouble() * 2 - 1) * 0.5, |
| 141 | + ), |
| 142 | + random, |
| 143 | + screenSize, |
| 144 | + speedFactor, |
| 145 | + ); |
| 146 | + } |
| 147 | + |
| 148 | + void randomWalk() { |
| 149 | + final dx = (random.nextDouble() * 0.2 - 0.1) * speedFactor; |
| 150 | + final dy = (random.nextDouble() * 0.2 - 0.1) * speedFactor; |
| 151 | + velocity += Offset(dx, dy); |
| 152 | + |
| 153 | + final maxSpeed = 1.5 * speedFactor; |
| 154 | + if (velocity.distance > maxSpeed) { |
| 155 | + velocity = (velocity / velocity.distance) * maxSpeed; |
| 156 | + } |
| 157 | + } |
| 158 | + |
| 159 | + void update() { |
| 160 | + position += velocity; |
| 161 | + } |
| 162 | + |
| 163 | + bool isInside(Size size) { |
| 164 | + return position.dx >= -20 && |
| 165 | + position.dx <= size.width + 20 && |
| 166 | + position.dy >= -20 && |
| 167 | + position.dy <= size.height + 20; |
| 168 | + } |
| 169 | +} |
| 170 | + |
| 171 | +class ParticlePainter extends CustomPainter { |
| 172 | + final List<Particle> particles; |
| 173 | + final Color pinColor; |
| 174 | + |
| 175 | + ParticlePainter(this.particles, this.pinColor); |
| 176 | + |
| 177 | + @override |
| 178 | + void paint(Canvas canvas, Size size) { |
| 179 | + final circlePaint = Paint()..color = pinColor; |
| 180 | + final linePaint = Paint() |
| 181 | + ..color = pinColor.withOpacity(0.2) |
| 182 | + ..strokeWidth = 0.5; |
| 183 | + |
| 184 | + const maxDistance = 150.0; |
| 185 | + |
| 186 | + for (var p in particles) { |
| 187 | + canvas.drawCircle(p.position, 3, circlePaint); |
| 188 | + |
| 189 | + for (var other in particles) { |
| 190 | + if (p == other) continue; |
| 191 | + final dist = (p.position - other.position).distance; |
| 192 | + if (dist < maxDistance) { |
| 193 | + linePaint.color = pinColor.withOpacity(1 - dist / maxDistance); |
| 194 | + canvas.drawLine(p.position, other.position, linePaint); |
| 195 | + } |
| 196 | + } |
| 197 | + } |
| 198 | + } |
| 199 | + |
| 200 | + @override |
| 201 | + bool shouldRepaint(covariant CustomPainter oldDelegate) => true; |
| 202 | +} |
| 203 | + |
| 204 | +extension OffsetX on Offset { |
| 205 | + Offset normalize() { |
| 206 | + final len = distance; |
| 207 | + if (len == 0) return Offset.zero; |
| 208 | + return this / len; |
| 209 | + } |
| 210 | +} |
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